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 Defence of the Ancients - DotA Allstars

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Karate Kid
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Karate Kid


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ПишувањеПредмет: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Фед 22 2007, 15:28

епа пошто глеам има луге што играат дота, повелете овде пишувајте за мапите, багови на мапи и сл.

од мене ке добивата нонстоп извештаи за нови updates на DotA, фиксирани багови во неа и така ... повелете и вие ако имате нешто cheers
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Karate Kid
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Karate Kid


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Defence of the Ancients - DotA Allstars Empty
ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedВто Мар 06 2007, 01:41

Нова верзија на DotA - 6.41

може да ја најдете на http://getdota.com/

во неа:

6.41 Changelog
===============

* Heavily optimized and reduced map size (2.56 MB -> 1.88 MB)
* -showdeny now shows denies from any player, using the denying player as the color of the "!"
* Purchasing bottle now automatically gets filled up (meaning chicken can buy it for you and have it filled the first time)
* Improved Lion's Mana Drain level 4 a little
* Added a minor cooldown to detonate to prevent some abuses
* Restored boots of speed non-stacking text
* Added extra visual effects to some scepter upgrades as suggested by sagoboi and RilleL (KOTL, Lina, Lion, Ogre Magi, Pugna, QOP, Rhasta, Zeus)
* Restored Headshot's old functionality of triggering on allied creeps
* Fixed a small issue with witchcraft and silence aoe
* Lowered Doom Scepter Upgrade damage
* Fixed Fatal Bonds + Marksmanship bug
* Found a workaround for the old water color engine bug when reloading from saved game
* Fixed bug with the scoreboard when reloading an observer mode game
* -DenyInfo (-di) now sets -cson and -showdeny to true
* Lowered Twin Head Dragon's base damage
* Watchers and Remote Mines no longer prevent neutral spawns
* First towers are invulnerable until first wave comes out (to prevent some abuses in -rd)
* Fixed misc typos
* Fixed a bug with burrow strike
* Lowered mana cost on Amplify Damage
* Lowered Darkness cooldown from 240/210/180 to 240/210/150
* Wrath of Zeus no longer hits all meepos
* Fixed a bug with Stormseeker causing the damage to not increase when leveled until he dies or is hexed
* Scoreboard and Obsboard now show total sent/scourge kills in multiboard


Notes: Some new content the guys were working on will be held off for the next version, too many people are abusing the spirit breaker
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Night Crawler
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Night Crawler


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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 08 2007, 00:18

ogi jas kako sto gledam nikoj ne igra dota.Site se zagreani za fudbal
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Karate Kid
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 08 2007, 01:29

има има луге што играат дота пеер, а и нема врска тоа јас сум си должен да пишувам овде новости зашто сум си модератор, а дека се мачам не се мачам зашто ова го следам секој ден пошто ми интересираат вакви работи
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High_Voltage
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 08 2007, 01:47

а иначе ова е само мапа за warcraft III : the frozen throne значи за да играте онлајн ќе ви треба играта и најновиот patch и да инсталирате battle.net или на GG-client кај што има посериозна игра
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Karate Kid
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 08 2007, 11:38

ок тоа немораше мислам да го пишувам дека ако некој игра онлајн тоа веке го знае
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Night Crawler
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 08 2007, 15:06

ogi jas mislam deka dota ne e nesto naj naj.
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Karate Kid
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Karate Kid


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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedПет Мар 09 2007, 00:56

абе ако мисли си ти што сакаш јас нема да те терам со сила да играш ако несакаш само си ја вршам работата овде, а и си играм тоа што сакам (дота спаѓа тамо исто)
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Night Crawler
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Night Crawler


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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedСаб Мар 10 2007, 01:47

ti vikam najdi go cd-to i ke ja naucam za 1 mesec pa ke imas konkurencija
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High_Voltage
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedЧет Мар 15 2007, 22:54

излезе нова верзија ако некој го интересира линкот го напиша карате кид
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Karate Kid
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedПет Мар 16 2007, 16:35

High_Voltage напиша:
излезе нова верзија ако некој го интересира линкот го напиша карате кид

да фала томе, само што сакав да го update-увам топиков, линкот е истиот од погоре а во новата верзија:

DotA Allstars 6.42 changelog

==[Heroes]==

* Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50
* Obsidian Destroyer -> Improved cast animation a little
* Tormented Soul -> Pulse Nova no longer triggers Essence Aura
* Shadow Fiend -> Reduced Shadowraze AOE
* Axe -> Lowered manacost and cooldown on Battle Hunger
* Spectre -> Reduced area that is used to check if a hero is alone with Desolate
* Sven -> Improved Toughness Aura
* Phantom Assassin -> Improved Blink Strike range per level
* Butcher -> Hook now properly interrupts channeling
* Nerubian Weaver -> Watchers no longer have spell immunity
* Geomancer -> Geomancer clones now gain 40% of any attribute bonuses the primary has
* Crystal Maiden -> Fixed Brilliance Aura to properly stack with Ring of Basilius
* Priestess of the Moon -> Slightly reduced collision area on Elune's Arrow
* Magnataur -> Cooldown on Reverse Polarity no longer increases per level
* Nerubian Assassin -> Slightly improved Mana Burn cast range at higher levels
* Troll Warlord -> Level 4 Berserker Rage gives a little more movement speed
* Bristleback -> Lowered movement speed by 5 and put a cap on how much Quill Spray can stack up to late game
* Venomancer -> Plague Wards now give less gold and cost slightly less mana
* SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly
* Crystal Maiden -> Improved Brilliance Aura a bit
* Phantom Lancer -> Changed Spirit Lance projectile model
* Lord of Olympia -> Hero icon changed
* Ursa Warrior -> Enrage icon changed
* Vengeful Spirit -> Added a visual effect to Netherswap
* Lord of Olympia -> Added a new visual effect for Static Field
* Juggernaut -> Added a new visual effect to Omnislash
* Axe -> Added a new visual effect for when Culling Blade's deathblow activates (86864)
* Bane Elemental -> Added a visual effect to Brain Sap
* Spirit Bear -> Entangle doesn't work on roshan anymore
* Keeper of the Light -> Liberated Souls and Ignis Fatuus will now show attack projectile
* Dragon Knight -> Updated Elder Form tooltip to mention that it gives movement speed boost
* Added new icons for Berserker Call, Conversion, Glaives of Wisdom, Detonate, Light Strike Array, Synergy (thx snork, Black_tan, K_Prime, Mihai, L()RK@N_15, Amadi and switch)
* Axe -> Improved hero animation when casting Culling Blade

==[Items]==

* Added new item -> Hood of Defiance
* Added new item -> Assault Cuirass
* Added new item -> Bloodstone (can be disassembled, heal inspired by topic (116735)
* Satanic -> Active ability changed
* Helm of Iron Will -> Increased hp regen to +3 (from +2)
* Divine Rapier -> Now it can be manually dropped
* Vladmir's Offering -> Bonus damage is an aura now(only on melee heroes, not creeps)
* Battle Fury -> Cleave AOE from 200 to 225
* Mekansm -> Mekansm heal stack restriction can no longer be overridden by buckler
* Ring of Basilius -> Ring of Basilius can be clicked to switch it back and forth between a version that has armor affecting creeps and one that doesn't
* Eul's Scepter of Divinity -> Nerfed cooldown on Cyclone
* Butterfly -> Butterfly from 25/25/25/25 to 30/30/30/30 and recipe from 1400 to 1800
* Necronomicon -> Lowered mana burn a bit
* Bottle -> When bottle with rune expires due to time, it uses the rune instead of wasting it (122057)
* Ancient Tango of Essifation -> Removed cooldown when buying tangos
* Sentry and Observer wards -> Changed a bit
* Reduced cooldown on buying all other items
* Mjollnir -> Changed icon to the one suggested on the forums (102574)
* Gem & Sentry Wards -> Improved tooltips for new players (118074)
* Ancient Tango of Essifation -> Added buff icon
* Necronomicon -> Improved tooltip on level 3 Necronomicon
* Updated Buriza and Crystalis tooltips to list critical chance
* Removed Lumber from recipes, now it does not list it as a requirement and gives you a proper error

==[Game Modes & Commmands]==


* Adjusted starting gold in -rd to give you the same amount you'd have when the creeps come out in regular pick game (right now it is a little less than normal)
* Enabled POTM/Warlock/Alchemist in -lm and Warlock in -rd
* Added -om(onlymid) due to popular demand to disable creepspawn and tower vulnerability everywhere but middle
* Added -powerup and -neutrals to single player commands
* Added -nd (no death timer) and -lives xx (maximum lives) as optional commands after -dm is activated
* Added a -fleshstr command for Pudge to view how much str you gained from the ability
* Added -deathon/off (-don/off) that toggles on and off a new death timer to show you your respawn without needing to open the scoreboard
* -cson now places the k/d in the multiboard title
* -showdeny is enabled by default for observers
* Siege units are now properly added to your -cs
* Weather commands are now user specific, so you can have rain while your ally has snow and the others have nothing
* Added an extra blank line before -ma output, to help readability when used near other commands


==[Map & Misc Changes/Fixes]==

* Changed the way Aegis and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes
* Added a new secret shop containing limited items (only stout and helm of iron will for now) to the top left and bottom right areas
* Changed Range creep quantity upgrade from 60min to 45min. Siege follows this as well. Melee creeps quantity upgrade frequency changed to a few minutes sooner than usual
* Implemented a sound for when creeps spawn for the first time (75198)
* Chicken/Crow can no longer sell items (has been abused in long games to sell for money to buyback. The sellback price on recipes is only intended to be that high to help against misclicks)
* Removed internal usage of lumber resource
* Notification is sent when an observer leaves the game
* Added a game timer in the top interface
* Fog of War is removed when a team wins (111691)
* Illusion from runes lasts a little longer now (40->60)
* Removed internal usage of food resource
* Added cooldown to neutral creep ability tooltips
* When a player leaves, the leaver hero name is written after the player's name
* Fixed Infernal duration typo on Rain of Chaos
* Fixed a typo in the Overgrowth damage
* Fixed First Blood being displayed in white if sp is on and observers are present
* Fixed Observer Ward buff saying Sentry Ward (123887)
* Fixed a bug in -sp that causes observer board to be removed
* Fixed a typo on the number of targets on level 3 Forked Lightning
* Fixed bugs with Aegis on Meepo
* Fixed Echo Slam damage doing less than advertised (7 less)
* Fixed a typo in level 3 Spirit Bear HP
* Changed all Brilliance Aura values from percentages to numbers since it isn't really a percentage (it always worked like this, just the tooltips were misleading)
* Fixed Treant and Druid sound set (79352)
* Fixed a bug with Shadowraze killing wards
* Fixed some minor control issues with Timewalk
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High_Voltage
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Defence of the Ancients - DotA Allstars Empty
ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedСре Мар 21 2007, 21:14

уште една нова верзија

6.43 Changelog:
================

* Added new mode -xl(Extended League Mode)
* Reworked the Roshan Terrain area for improved Sentinel accessibility (lots of miscellaneous tweaks and mechanics to that area have been done beyond simply terrain change)
* Fixed the multiple hero exploit
* Recoded the death timer. It is more accurate now (the display was off before, you don't revive any faster than you used to)
* Items with armor bonuses no longer stack (Vladmir/Basilius/Assault)
* Fixed a bug with Satanic that was giving it extra life steal
* Fixed some bugs with Mekansm, Morphling Stat Change and Hand of God that caused the death timer to not properly show
* Added Bottle to the new secret shop
* Undid some of the Toughness Aura buff from last version
* Tinker no longer Rearms Arcane Ring
* Slightly reduced creep collision size due to the increased number in the last patch towards the end of the game
* Fixed Sentinel ranged creeps having slightly less regen than Scourge ranged creeps
* Mekansm and Bloodstone now tell the user when they fail to heal him properly due to stacking rules
* Watchers give slightly less gold (due to their new radiance vulnerability last patch)
* Fixed various typos
* Fixed Ring of Basilius ability from working on CotS and Essence Aura
* Song of the Siren properly sleeps units out of its vision
* Items that can be disassembled now tell you when you buy them
* Fixed a bug with chicken that lets you sell unsellable items
* Fixed Throne not providing the lifesteal capability that World Tree does
* Reduced Radiance damage bonus from 70 to 60
* Fixed Phantom Assassin's Blink Strike range
* Death Board is on by default now (-don)
* Observer Wards last a little longer now
* Reduced Avernus' movement speed by 5
* Temporarily disabled Meepo in -dm to fix some bugs
* Fixed the Doppelwalk and Lothar's Edge "0!" text
* The icon for turning Rot off is now more obvious
* Changed Meepo Attribute Bonus from 40% to 25%
* Improved Unstable Concoction (When you cast it, you lock vision on the target while you channel)
* Various nerfs to Alchemist: Acid Spray AOE (700-550), Acid Spray Mana (120->160), Str/lvl (2.4->1.Cool, Int/lvl (1.5->1.0), Lowered health regen on level 1 ultimate, Greed Stack Duration (20->18), Greed Gold Cap (20->18), Movement Speed (300->290) but level 2 and 3 of his ultimate give him a minor boost back to his normal speed, Slight base armor reduction
* Fixed Cheese to heal the proper amount
* Fixed the creep spawn sound from happening too early in -mm

6.43b Changelog:
=================

* Fixed some big performance problems lower end machines were having
* Fixed some rare bugs that caused heroes to not revive


* Fixed -swaphero, neutral creep spawn time and initial gold in -xl
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Karate Kid
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedСре Мар 21 2007, 23:12

хмм томе кога искочи ова ? не беше ништо најавено ...
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Karate Kid
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Karate Kid


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Defence of the Ancients - DotA Allstars Empty
ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedПон Апр 02 2007, 10:38

нова дота:

6.50 Changelog:
===============
* Added new item
* Tons of code optimizations so this can be the new stable map
* Added capture the flag mode
* Improved Courier Chicken a little bit due selling change last patch
* Renamed Clinkz and Pugna
* Fixed a bug that caused blackhole to end prematurely
* Fixed a critical bug with creep rax destruction that caused it to not upgrade creeps
* Roshan now has a chance to suicide
* Tons of other misc old bugs fixed (way too many to list, many abusable)
* Improved cast range on Eyes in the Forest
* Due to arguments about who should solo, there are now 5 lanes
* Increase Luna's attack range by 10
* Heroes can now suicide if they click on themselves really fast (this is to allow for some improved game dynamics)
* Lowered Zeus Agility by 3 and increased Intelligence by 2
* Naga Siren allies now falls asleep for half the duration of enemies with Song of the Siren (to prevent abuses)
* Auto Attacking is now automatically disabled for your hero if the game engine detects you using Attack/Halt frequently. It is turned back on in a 10 minutes.
* Enchantress Impetus now deals physical damage type instead of pure. She has 35 more attack range to compensate
* Improved Siege unit models


Notes:
------
- This release has been heavily tested and is now the new stable league map.
- Expect a 6.50b soon incase any bugs, lots of recoding went on this version to fix old bugs.
- I jumped to version 6.50 instead of 6.44 due to the hacked versions out there.

- More new content very soon, this was released quickly in order to give leagues an updated map to use.
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Karate Kid
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Defence of the Ancients - DotA Allstars Empty
ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedВто Апр 03 2007, 20:08

дох, незнаев сеа видов Sad ај нема везе ... немав FT до денес така да не ни ја симнав мапата
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Karate Kid
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Defence of the Ancients - DotA Allstars Empty
ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedПон Апр 09 2007, 21:46

6.43b Changelog:
=================

* Fixed some big performance problems lower end machines were having
* Fixed some rare bugs that caused heroes to not revive
* Fixed -swaphero, neutral creep spawn time and initial gold in -xl
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Karate Kid
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedНед Aвг 26 2007, 04:20

6.48b changelog:
=========================================

* Added a new hero from the Model-To-Hero contest (see below)
* Added a new ability for Animal Courier to change its model.
* Fixed Planeswalker's Cloak and Hood of Defiance stacking issues on various heroes' innate magic resistance abilities.
* Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana.
* Fixed a bug when killing heroes with Crow
* Fixed Flesh Heap to work properly with suicides
* Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero.
* Fixed the game mode text to display in proper order
* Fixed Starfall doing extra damage on the second hit
* Restored Freeze Hero functionality
* Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing
* Added new command '-terrain snow'. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.
* Fixed Death Pulse to hit properly non-magic-immune Ancients
* Improved Alchemist's movement speed a bit
* Increased ranged creep's mana pool
* Rebalanced Sanity's Eclipse (Less damage, better leveling)
* Improved Harbinger's casting animation time
* Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did
* Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage
* Fixed a bug with Greaterbash
* Improved Lion's movement speed a little
* Fixed Panda's Storm Wind Walk stats
* Game now gives an error message when attacking Roshan from a disallowed area
* Added -nr(-norepick)
* Added -mute as a custom player command to disable kill sounds
* Fixed a bug with Weave and Reincarnation


- Lots of effort was made to fix stability issues with the map. Either this or 6.47b will be the new stable version, depending on reports after it gets played in the open for a bit first.
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedСаб Мар 15 2008, 03:46

6.50 Changelog
==============

Hero Changes:
-------------
* Removed manacost on Mana Shield activation
* Changed Leap's cooldown to scale with levels
* Improved Juggernaut's movement speed
* Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time
* Lowered Drow Ranger's Agility gain per level
* Changed Drow Ranger's Marksmanship ultimate
* Increased Morphling's base damage
* Macropyre's cooldown no longer increases per level
* Added an extra bounce to Chain Frost
* Reduced Sprint's damage amplification
* Increased Maledict's area of effect by 15
* Changed Spectre's Dispersion
* Redesigned Visage
* Improved casting range on Acid Spray
* Changed how Song of the Siren levels up
* Reduced cooldown on high level Shapeshift
* Improved armor on Enigma's Eidolons
* Reduced Expulsion's cooldown and manacost
* Improved Keeper of the Light's attack animation
* Improved Scattershot's damage range from 10-35 to 20-35
* Improved Alchemist's base Intelligence and growth
* Slightly improved Psi Blades' spill width and range
* Improved Chemical Rage
* Increased Phantom Lancer's Strength gain
* Increased cooldown on Psionic Trap from 7 to 14 seconds
* Improved lifesteal on level 2 and 3 Insatiable Hunger
* Reduced Replicate's manacost and cooldown
* Improved Troll's base movement speed
* Decreased Rampage's movement speed bonus and cooldown
* Improved Spirit Bear's Demolish
* Increased Lightning Storm's cooldown by 2 seconds
* Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds
* Reduced Lina's movement speed by 5
* Improved Sand Storm
* Reduced the slow on Epicenter
* Improved range on Drow Ranger's Trueshot Aura
* Improved cooldown progression on Insatiable Hunger
* Reduced Sven's base armor
* Improved Enigma's movement speed
* Modified initial projectile speed and effect on Paralyzing Casks
* Improved Enfeeble
* Improved Auto Fire's area of effect and duration
* Reduced Queen of Pain's Blink range at early levels
* Improved Earthshaker's movement speed
* Zombies now give a bit less bounty
* Reduced Gravechill's cooldown a bit
* Increased Primal Roar's cooldown a little bit
* Eclipse's damage is based on Lucent Beam level and doesn't ministun
* Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)
* Lowered Eclipse's manacost and gave it constant cooldown progression
* Increased Lucent Beam's casting range and lowered manacost slightly
* Improved cast range on Expulsion and Fire Storm
* Improved Ravage a little (it became slightly less effective with the Impale recodes)
* Reverse Polarity's cooldown is now the same on all levels
* Changes Queen of Pain's blink cooldown from 12/9/7/5 to 12/10/8/6 seconds
* Removed true sight from Spin Web
* Added some extra movement bonus on higher level Spin Web
* Improved Keeper of the Light's movement speed
* Improved Storm Spirit's base armor
* Lowered Mirror Image's cooldown slightly
* Improved slow on Drunken Haze
* Improved movement bonus on Witchcraft
* Lowered Searing Arrows' cooldown
* Improved Reaper's Scythe's leveling a bit
* Changed Purification's damage type to Pure
* Lowered Axe's starting Agility and increased his starting Strength
* Lowered Death Coil's cooldown
* Improved Undying's base armor
* Improved Meepo's base Strength
* Rebalanced Pit of Malice
* Increased AOE on Firestorm
* Reduced the search area for Omnislash
* Changed Bloodrage's stats a bit
* Lowered level 1 Mana Void's manacost
* Lowered Exorcism's damage return threshold and cooldown
* Restored Bone Fletcher's old Wind Walk speed bonus
* Lowered Geminate's attack cooldown
* Slightly improved how Medusa's Purge levels

Item Changes:
-------------
* Redesigned Eul's Scepter of Divinity
* Redesigned Orchid Malevolence
* Redesigned Guinsoo's Scythe of Vyse
* Added cooldown to Bottle usage and reduced its sell cost
* Bottle is in full state at all the side shops once again
* Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.
* Added Hyperstone to the Goblin Shop
* Changed Unholy Rage's lifesteal type to be the same as regular lifesteal
* Reduced price on Ultimate Orb
* Added Ring of Health to the Goblin Shop
* Added Quarterstaff to the Goblin Shops
* Increased Perseverance's damage from 7 to 10
* Added Javelin to the Goblin Shops
* Removed the stack restriction on Shiva's Guard
* Improved Vanguard a little
* Changed Lothar's Edge's recipe and stats
* Reduced Vladmir's Offering recipe cost
* Reduced Linken's Sphere's cooldown
* Removed stacking restriction from Bloodstone and improved its stats
* Improved Helm of the Dominator damage from 10 to 20
* Improved Oblivion Staff mana regen by 25%
* Quarterstaff price reduced
* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)
* Reduced Void Stone's cost by 25 gold
* Improved casting range per level of Dagon upgrade
* Improved Sange and Yasha
* Removed Flying Courier Mana and gave it a Mana base upgrade ability
* Wards now require 5 mana to be placed
* Reduced animation time and cooldown on Manta Style
* Ring of Health's regeneration increased by 1

Neutral Related:
----------------
* Change some of the Scourge's top left forest area
* Changed the locations and distribution of neutral creep camp groups
* Fixed neutral spawn times in various modes
* Reworked the trees and pathing near the small Sentinel creep camp
* Increased neutral creep Centaur's aura by 5%
* Added an Alpha Wolf with a command aura in the wolves' creep camp
* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)
* Added a new ancient creep camp group (Jungle Stalkers)
* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins)
* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls)
* Changed the Furbolg's Stomp to a Clap
* Improved Satyr Hellcaller's Unholy Aura
* Neutral Ogre no longer autocast Frost Armor
* Changed the location of some of the Scourge creep camps
* Redid neutral creep spawner code for some optimizations

Bug Fixes:
-----------
* Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
* Fixed Land Mines to properly detect floating heroes
* Fixed a problem with Huskar's Burning Spears that would cause him to swing incorrectly when the enemy is moving
* Fixed some bugs with Wild Axes
* Fixed some color issues on the load screen (kunkka)
* Couriers can no longer use Scroll of Town Portal to make buildings invulnerable
* Fixed Dark Rift from initiating cooldown when cast incorrectly
* Fixed a bug introduced in the recent Aghanim's Scepter changes on Crystal Maiden
* Fixed Last Word triggering off of Linken's Sphere's usage
* Fixed Berserker Rage triggering Essence Aura
* Insatiable Hunger, God's Strength and Rampage are no longer removed by Cyclone
* Fixed Javelin's odds being slightly off
* Fixed an issue with the Cheese drop from Roshan
* Fixed an issue with Forest Troll High Priest's pathing scale
* Fixed some text display problems when viewing replays (thanks DonTomaso)
* Fixed a very minor bug with Elder Form's duration
* Fixed Armlet of Mordiggian's recipe cooldown
* Fixed typo on Psi Blades
* Fixed some creep death time discrepancies (188461)
* Fixed a very minor bug with the damage mechanism on Shukuchi
* Fixed a display bug with Mode Random
* Fixed a possible abuse with Helm of the Dominator
* Fixed Overload from using its charge when attacking an allied unit
* Fixed Last Word from turning off Electric Rave

Others:
-------
* Remade Invoker as promised in 6.49
* Added a new game mode -singledraft or -sd (swiss)
* Improved Sentinel creep pathing on top Sentinel lane
* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same (all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.
* Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)
* Added a new experimental command -ah
* Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)
* Changed how the secondary shops work. You can now see their location and click them while in fog.
* Added new visual effect for Orchid Malevolence's Soul Burn (JetFango)
* -roll now shows the range the person entered (188889)
* Added a new command -clear to clear game messages from your screen
* Reduced model size and changed the look of the non-ancient Golems
* Added a new command -apm to show your actions per minute
* Couriers can now disassemble items (161180)
* Added text descriptions for power ups (68307)
* Delayed the creep spawn time by 30 seconds in -vr
* Made "Helm of Iron Will" item name consistent between recipes and core, using Helm instead of Helmet.
* Centered swap request notice is given to a player (182779)
* Added -afk that displays how long each player has been idle for
* Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984)
* Necronomicon icon now changes per level (190183)
* Changed durations of some power ups (Haste 45->30, Illusion 60->75, Regen 45->30)
* Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
* Added new tooltip text on items showing if they can be disassembled
* Improved tooltip for observer wards to detail the stock mechanics
* Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)
* Added a new command -swapall to request to swap for any hero (175040)
* Improved Shackles caster effect
* Added an additional constant (7) Mana regeneration to Fountains
* Removed replenish interval from buying Clarity Potion (like tangos now)
* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)
* Improved Electric Rave icon (169997)
* Improved Luna's orb warning message (113338)
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ПишувањеПредмет: Re: Defence of the Ancients - DotA Allstars   Defence of the Ancients - DotA Allstars Icon_minipostedСаб Мар 15 2008, 03:47

6.51 Changelog
===============
* Fixed a bug with Kellen's Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen's Dagger
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
* Fixed Medusa's Mana Shield from triggering Essence Aura
* Fixed Searing Arrows' tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen's Dagger tooltip
* Undid some of Morphling's base damage buff from last version
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker's Reagents from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker's spell descriptions (203050)
* Improved Sange's percentage and Yasha's percentage, and lowered the recent buff on S&Y a little
* Fixed Vladmir's Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor in True Form
* Improved the effect timing on Split Earth (187877)
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon (183079)
* Changed Battlefury recipe slightly
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form's manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge's secondary ability from evasion to magic resistance
* Replaced Phantom Assassin's Shadow Strike with a different similar ability (132694)
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
* -swap is now allowed in -sd
* Fixed some minor neutrals' vision and pathing glitches
* Lowered level 1 and 2 cast range on Replicate
* Lowered Phantom Assassin's cast animation time
* Fixed a bug with Exorcism's cooldown after leveling Witchcraft
* Fixed some issues with -ah
* Refined how some kill related messages and sounds are shown
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250 gold
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
* Lowered Manta Style's cooldown a bit
* Fixed a bug with Voodoo Restoration and Impales
* Fixed a bug with invoker in -spreverse
* Fixed some inconsistencies with tower visions (TheLoneWolf14)
* Increased duration of Lycanthrope's wolves a bit and allowed them to attack air
* Temporarily disabled -unstuck command

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